Currency

Coins and money are a manner of currency used mostly by merchants, owners of establishments, and noble classes, while commonfolk might use either coins or barter goods. Gold (GP), Silver (SP) and Copper (CP) pieces are the three types of coins used throughout the kingdom.

Conversion Rate
1 Gold = 4 Silver = 10 Copper

Hireling Pay Rates (per day)
Animal Tender/Groom – 15 CP

Architect/engineer – 5 SP

Barrister – 1 GP

Clerk – 1 GP

Cook – 1 SP *

Entertainer/performer – 1 GP (usually paid out in lower denominations if it is a band)

Labourer – 1 SP *

Maid/Page – 1 SP *

Mason/craftsman – 3 SP

Mercenary – 2 SP

Mercenary Horseman – 1 GP

Mercenary Leader – 6 SP

Mistress – 2 GP

Porter – 1 SP

Sage – 2 GP

Slave Trader (per slave) – up to 5 SP

Smith – 4 SP *

Teamster – 3 SP

Valet/lackey – 2 SP

* In a noble household, this rate would double, and double again in a castle. Someone earning 1 SP in the employ of a knight could be the son or daughter of one of the other townspeople, just looking for a bit of money, so working in the village itself, or the knight could be training them up to enter service themselves.